Since those benefits are part and parcel of the shield as a whole, there's no way a shield can provide an AC benefit while merged, either. Show All; Hide All - Top - End - #6. Now since you also seem to have not been following the discussion I suppose that since I am such a nice person I will reiterate my position. I agree with Treantmonk. Using a Helm of telepathy as an improvised weapon is also impossible under Wildshape rules. Animal companions are now closely tied to your druid level and advance as you do. We all have the rulebook, the text, but we read the rules differently. )...the sword is STILL a weapon, because it's classified as a weapon. Sure it could be argued that the shield and wildshape interaction is too unclear but that does not seem to follow from shields can be used as weapons except in ways already presented and dismissed by Aelryinth as not being his argument. Shields do have the property that they can gain the Wild enhancement; which then does allow them to be gainfully merged when wildshaping. When the rules refer to "armor bonus", shields are explicitly excluded. I have no problem with a little bit of nitpicking of his guides, but this is ten kinds of overboard. Your Druid level determines the beasts you can transform into, as shown in the image below. Nothing but armor and shields can qualify for the wild enchantment, but the wild enchantment has NOTHING to do with the items eligibility to qualify for merging with a druid wildshaped form. MONO BLACK GAMING 25,689 views. Dyslexic Studeos General purpose Pathfinder Pathfinder Iconics Pathfinder Playtest Pathfinder Characters from Pathfinder Pathfinder Dwarves Pathfinder Elves Pathfinder Goblins Pathfinder Advanced Races Pathfinder Monsters and Creatures Pathfinder Portraits Pathfinder Gods and Myths Wizards of the Coast Players Handbook Wizards of the Coast Starter Kit Wizards of the Coast Monster … Furthermore, we don't have to show you that it is wrong when a shield is melded into wildshape to prove you made it up. of Wild Shape (Su): A mountain druid gains this ability at 6th level, except that her effective druid level for the ability is equal to her druid level – 2. if you would not mind would you explain this in a different way since there seems to be a jump in logic between shields can be used as weapons to shields and wildshape interaction is too unclear. Wind Caller Feat 8. In PnP version of Kingmaker, the party's druid used eagle and owl forms to scout the Stag Lord's fort. Not sure where the problem is, here. you suddenly have an unseen weapon doing dmg in place of a hoof attack. I am really making a in Depth guide on how to really optimize a Wild Druid; And i came here to get your opinion on making … Press J to jump to the feed. You also can't place wild on a weapon. (Good druids must use the celestial template, while evil druids must use the fiendish template.) Wild shape is now based on a series of spells that belong to the new polymorph subschool. Within the purity of the elements and the order of the wilds lingers a power beyond the marvels of civilization. For general Pathfinder druid advice, here is a handy handbook, specifically, the wild shape combat build. Share. An ape is an animal. I believe the point Aelryinth is making is that a shield retains the property of being a weapon-and-defense regardless of the state the wielder is in. No weapon can be gainfully merged when wildshaping - so neither dagger nor shield can be merged. [b]. )...the sword is STILL a weapon, because it's classified as a weapon. Saying 'you're paralyzed so your shield is not a weapon' has to be put in the same context as 'you're paralyzed so your sword is not a weapon.'. So as I said before where is the rule that actually says this happens. This thread is becoming exhaustive. Starting at level 2, you can use your action to magically assume the shape of a beast that you have seen before. However, through experience, I've decided that certainty of anyone's intentions but your own is impossible, and a tad presumptuous. Both arguments are wrong on their merits. 1. If you want it able to merge, then you have to treat it as a merged weapon...useless until you wildshape out. This does not match up with your argument at all. * +1 Wis * Silent Speech. If you don’t own this book, you and your DM can simply discuss what Wild Shape options you have access to starting at 2nd level. If you are paralyzed you cannot use your shield as a weapon, but you still get the defensive bonus. Shields are worn in Pathfinder. Since weapons can't merge, you can either get its benefits and merge it, or use it as a weapon and not be able to merge it. Where on earth do you come to the conclusion that it does? From level 1 it immediately offers access to a complex shapeshifting mechanic, allowing you to adopt a new form to suit nearly any situation. A Shield is a weapon. A shield is a kind of armor that does NOT provide an armor bonus. — Call of the Wild: 2: Druid — You call upon the creatures of nature to come to your aid. If we remove all bonuses from the "use activated" chart - then there are no constant bonuses at all. 1) The designers intended for shields to not work with wildshape. When you choose to use your own attack modifier while polymorphed instead of the form’s default attack modifier, you gain a +2 status bonus to your attack rolls. Weapons don't work when you merge them in wildshape, therefore shields don't work either since they can be used as weapons. This would violate the unusability rule. Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber, Wild shape & Shields (from Treantmonk's guide), 151 The 'default' defensive nature of the shield has nothing to do with granting a bonus while wildshaped. You can't take actions when flat footed, yet shields still provide their bonus. All the more so if a wildshaper ignores the encumbrance of (for example) a Cloak of Resistance - in which case, he presumably also ignores the weight and penalties of melded armour and shields, tower or otherwise. If shields provided their bonus when wildshaped, then why are they listed under the "wild" enchantment? If your whole argument is based on this one conjecture then I would think you should actually support with some rules. Components V, S, M (a scale of the dragon type you plan to assume). That's certainly the only qualifier the rules give. Which is one of the reasons behind my previous example. Quote is persuasive. Allowing a 4th level druid deinonychus to benefit from a +1 heavy shield is a significant boon. Second Edition Rulebooks; Online Rules; Downloads; First Edition Rulebooks; Adventures . 230. (This, too, is unclear). Benefit: When you use wild shape to take the form of an animal, you can expend an additional daily use of your wild shape class feature to add the celestial template or fiendish template to your animal form. I also think some aspects of the game are so obvious to the game designers (from a logical point of view) that attention to wording is not as sharp as some players need. There are a few good resources, but nothing quite as organized as I wanted, so I decided to make my own. And AoMF does not even need to have an enhancement bonus in order to have special weapon abilities. Why is it such a quandary? To understand a text you have to read it. You're applying Wild to a weapon. It won't merge. Heyo, r/Pathfinder_RPG! Druid. 73, Advanced Player's Guide pg. When taking the form of an elemental, the druid’s wild shape now functions as elemental body II. Even though the fighter can't act and is flat-footed, he still receives his shield bonus to ac. From this argument it follows: since weapons cannot be gainfully merged when wildshaping, neither can shields - since they *are* weapons. There is more to a text than just the words. There are points where RAI has to be considered when RAW is lacking. Otherwise, you're conjuring an argument out of thin air. Form of the Dragon I. We're breaking down every class in Pathfinder 2e as well as providing some creative build suggestions. Unless, that is, they've been merged into your wildshape form. It's an essential function of it...you can shield bash with it, you don't need a special skill to do this. Right? Pathfinder RPG Conversion Guide shape and its animal companion. Thus it falls under the general rules about items that provide such bonuses and as such the bonus would persist. If you have Insect Shape, you also add the wasp form to your wild shape list. All I think we've done is prove more or less beyond the shadow of a doubt that there are grounds for believing both viewpoints are RAI. What conditions are you referring to? Druid Feats: Leshy Familiar, Call of the Wild (2nd), Woodland Stride (4th), Green Empathy (6th), Fey Caller (8th), Plant Shape (10th), Green Tongue (12th), Verdant Metamorphosis (14th), Impaling Briars (16th), Primal Wellspring (18th), Hierophant’s Power (20th) VOLCANIC OVERLORD. In this case you are making the positive claim that in the case of items that can be used as non-improvised weapons one does nto get their benefits if one can not use them as a weapon. [b]5) Shields require an action to use, since they must be "use activated" to intercept the attack. It is my contention that the situation of constant bonuses may need errata as it seems like it may not be working correctly. But I think there is a limit to the demands we can place on game designers. You're trying to somehow define shields as 'not weapons.' There's a thousand instances where you can't use a sword (the enemy is across the canyon, so my sword is not a weapon? It is a creature type. Document Info Druid "Wild Shape" Beast List 5th Edition D&D This is a stats list I made for the beasts a Druid can turn into for their "Wild Shape" ability. You can't hold a sword +5, wildshape, and have it still usable. Some of you might remember the project I put together a few years back called The Armamentarium, which was designed to be a shorthand guide to Pathfinder's wondrous items, unique weapons, and unique armor. shield, both armor check penalties apply. Finally a Wild Shape Druid Guide for PF2. Wild Shape: 1: Druid: wild order: You are one with the wild, always changing and adapting to meet any challenge. When I did a comparison of wild shape druid vs pet, both buffed up with wizard (not sure if I used enlarge or not, I know I had a size penalty on AC so possible), bard and cleric buffs. I have not been able to sort out how to tie them together or to be able to sort out resists and immunities while in a specific shape. Also, while you're wild shaped, you gain the physical attributes (str/dex/con) of the new form, but you keep your mind stats (int/wis/cha). Unless you can apply both, you don't get the benefit of either. I can't see where this is so hard to understand. You can speak telepathically in this way to one creature at a time. From level 1 it immediately offers access to a complex shapeshifting mechanic, allowing you to adopt a new form to suit nearly any situation. I can point a finger and tell you to find rules that don't exist either, you know. School transmutation (polymorph); Level sorcerer/wizard 6. Pathfinder is a game by Paizo where you can create practically any sort of … Hi All, Whats the best way you have found to load wild shape forms for your druid? As written, the shields work with the Wild enchantment and with Wildshape, which makes the former worthless. Combat wild shapes are best utilized by Circle of the Moon druids, and can be used to engage foes in melee combat. May add the celestial or fiendish template to your animal form. They ARE weapons, same as a sword. "Shields: If a character is wearing armor and using a
The core of my argument is that unlike armor, a shield is like your weapon, it's properties including it's defensive bonus is use-activated, not a constant function. However, if we are to use your logic you lose both. Improved Initiative is very good for this character. I would need to see a good reason or else they rather both default to being one way or the other. Treant, you're being situational again. Nerds on Earth. What are you talking about? It also leaves shields open to use, as long as you're not currently shield bashing with it. All other wild shape forms last 1 minute. Orange: OK options, or useful options that only apply in rare circumstances 3. It's a problem. For early to mid game if you've got Natural Spell you'll be able to keep competitive by buffing yourself(str buffs, barkskin+bristle, magic fang into amulet of mighty fists, etc), but you're going to hit a certain point around level 9-12 or so where you're going to want to start wild-shaping into elementals if you want to stay competitive. A mountain druid cannot use wild shape to adopt a plant form. Rulebooks . Wild shape allows you to use your own shapeshifting training more easily than most polymorph spells. A good example of this would be with initiative and a surprise round. Following D&D 3.5e’s tradition, Druid is one of the most powerful and most versatile classes in the game. That better matches the examples in the text. (NOTE: I will NOT be granting editing priveleges to anyone), Source Materials: Players Handbook, Monster Manual. Then you can pay to have a second enchantment put on the hat - maybe a helm of telepathy ability. Not all druids are happy-go-lucky balls of sunshine. All of the following are class features of the druid. Nor would this have been admissable under 3.5 rules. I never said you attacked with the helm while in wildshape. A buckler's bonus for example is not constant. You can't have a weapon MERGE into your body and remain USABLE. Trapped Under Ice-Geddy2112's guide to the Pathfinder Winter Witch I contributed to this awesome guide to chaotic good. I support a limited subset of Pathfinder's rules content. I suppose I should have realized that since you said it you probably would not find it obvious that what you were saying really made little sense in relationship with the rest of your argument. However, that does not mean that the Polymorph rules are where the error was made. Weapons don't get Wild. 2017-06-04, 07:23 AM. With an Animal Companion to wade into melee, a diverse spell list, and Wild Shape there is next to nothing the Druid can’t do; with the exception of … That's a passive effect, and certainly usable while the shield is merged. Nobody is saying that shields are not weapons. Unlike in the tabletop game, druids can get the benefits of their equipment while wild shaped. Once it is used in the default manner again, it's back to being a continuous function. Just because you can remove it, and therefore remove the bonus, does not make the bonus a non-constant one. Currently I have added a power that tracks how many shifts I have / have used and added weapon attacks for the forms I used most. It can't provide a shield bonus of any sort while merged, the same way it can't be used as a weapon while merged. 3) Add to the combat map. Reading the text is interpreting the text. If you have Ferocious Shape, you also add the pterosaur form to your wild shape list. GMF doesn't help overcomming DR good, Cold iron, Silver, etc. Getting a +10 to AC (and no penalty) for a +3 cost is a bit much. It's a definied weapon. This ability functions like the druid wild shape ability, except the hunter can take only animal forms (not elemental or plant forms). Where did you come up with the crazy idea that weapons don't merge? The rules for weapons are explicit, and objects never give up being potential weapons. So, either you wildshape and merge it, and only passive magical effects apply, or you leave it off and adopt a form that can maybe use a shield. You could make armor Wild, but you can't make the spikes. This is usually represented by HD, which has an in-world effect on how difficult it is to affect the creature with certain spells. Here's the arguments I've seen that are worthy of response and my responses for each. The shield is created to be both weapon-and-defense. No, your point (which you restated) was not wildshape specific. I have not been able to sort out how to tie them together or to be able to sort out resists and immunities while in a specific shape. I concede the point. Ergo, you don't get the shield bonus while wildshaped because you can't use it as a weapon while wildshaped. You logic is a bit far-fetched here. As far as I can tell constant bonuses seem to meant to be bonuses that function when activated and persist until some condition separate from the item causes the bonus to stop. I happen to think this was probably the intention of the designers as well. There are equipment-based alternatives, but a lot fewer of them now that Pathfinder made concentration not a skill, and wild shape will get in the way of using most of the good ones. This guide breaks down your Wild Shape options into two categories: combat and exploration. So I first consider just what a constant bonus is. Natural spell allows her to cast spells while wild shaped. Pet had 41 AC, +27 attack modifier, 26-33 dmg per attack. But the rules do make special provision for weapons of type shield which may gain the Wild property to allow them to be gainfully merged. Latest Pathfinder 2e! Shields don't retain their defensive bonus when used as weapons either (unless you have a specific feat to override this). The polymorph rules also lack some explanation/examples on what bonuses and penalties from armor (and shield) are kept or not. Remember that you can only Wild Shape twice per short rest, and the DMG's expectation of a normal adventuring day is 6-8 encounters per day with 2 short rests (See DMG Page 84: "The Adventuring Day"), so a single use of Wil… Showing a picture of a blue sky in France doesn't prove the sky in China is blue, but it proves that the sky isn't red everywhere, so once again I have no reason to believe the sky in China isn't blue. 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Pathfinder 's rules content share a language the core option, the shield-wildshape appears. Choice especially because you ca n't hold a sword +5, it has nothing to do granting... Where you are wrong since your position is as of yet unsupported Magical Tail ARG feat idea the... Would be with initiative and a surprise round ability scores and additional powers on. Wild shaping into a humanoid not use wild shape gives much more.. The following are class features of the following subclass benefits lingers a power beyond the marvels civilization... A high-level druid could defeat DR when wildshaped 'm not sure how you got miscellaneous magic items out thin! Used in the image below my response in this way to one creature at a time the things shape! When flat footed, yet shields still provide their bonus when wild shaping this would be with and.